After a period of many years of deteriorating in captivity, the remainder of the orcs on Azeroth ended up being freed by the ex- slave known as Thrall. This youthful shaman and the reformed Horde left towards the continent of Kalimdor to flee the attack from the Burning Legion, a demonic military that desired to ravage all Azeroth. To destroy the world's protection, the Legion let loose a terrifying new weapon: the undead Scourge. Royal prince Arthas Menethil of Lordaeron battled fearlessly to guard his lands from this terrifying opposing force, but his fearfulness and paralyzing desparation led him to join forces together with the Scourge's strange leader, the Lich King. On Kalimdor, Thrall's Horde put aside older hatreds and combined along with other races to combat the immense Legion assault helmed by the demon lord Archimonde. At great expense, the improbable partnership of humans, night elves and orcs overcame their adversaries on top of sacred Mount Hyjal.
Warcraft II: Beyond the Dark Portal
Following the devastation of Azeroth's Dark Portal by the triumphant Alliance, the orc shaman Ner'zhul had taken control of the Horde still left on Draenor. There, he devised a plan to build portals to other pristine worlds and invade each in turn. To make it possible for the rituals for his dimensional invasion, Ner'zhul directed orcish forces through his world's undamaged Dark Portal seeking of the most powerful relics on Azeroth. Cautious of the Horde's ideas, the heroes of the Alliance breached their way into Draenor to put an end to the orcish threat forever. Confronting certain demise at the hands of the Alliance, Ner'zhul was successful in opening up several portals to new worlds. The resulting magical strain destroyed Draenor, trapping numerous of Azeroth's very best heroes on Outland, the damage remains to be of the planet.
Warcraft II: Tides of Darkness
The human region of Stormwind had suffered defeat at the feet of the Horde. Knight Champion Anduin Lothar collected the existing remains of the human armed forces and guided the refugees to the north over the Great Sea to the kingdom of Lordaeron. By recruiting the help of other factions around the world - humans, gnomes, elves, and dwarves - Lothar aided the form a excellent Alliance to stand up in opposition to the orcs and their ruthless new leader, Orgrim Doomhammer. The apparently unbeatable Horde carried on its rampage, strengthening its developing armed forces with savage trolls and brutish ogres. But, on the eve of triumph, Gul'dan and his supporters selfishly deserted their fellow members of the Horde to search for powerful artifacts, pressuring the vulnerable Horde to retreat. Doomhammer briefly rallied the orcs when he butchered Lothar in a traumatic battle, but the hero's demise would not break the Alliance's resolution. Turalyon, Lothar's devoted lieutenant, swiftly had taken up command of Azeroth's defenders and last but not least conquered the Horde.
Warcraft: Orcs & Humans
For years, the decreased titan Sargeras plotted to wash all existence from the face of Azeroth. As a result, Sargeras owned and operated the human sorcerer Medivh and forced him to make contact with Gul'dan, an orc warlock on the planet of Draenor. There, Sargeras' demonic servants among the list of the Burning Legion proved helpful to corrupt the one time - quiet orcs and forge them in to a bloodthirsty military referred to as the Horde. This cursed force occupied Azeroth from the Dark Portal, a dimensional gateway put together by Medivh and Gul'dan, and clashed against the human civilization of Stormwind. With the help of the half-orc Garona, human heroes like Anduin Lothar battled valiantly to defend their kingdom. However, ultimately, the infamous Horde shattered Stormwind's defense. Amongst the city's destructive fall, Garona betrayed her allies and killed King Llane Wrynn, securing the nation's defeat.
"Warcraft: Orcs & Humans" is a real-time strategy (RTS) video game developed and published by Blizzard Entertainment. It was originally released in 1994 for MS-DOS and Mac OS, and it is the first game in the Warcraft series, which would go on to become one of the most popular and influential franchises in the gaming industry.
The game is set in the high-fantasy world of Azeroth and features two factions, the humans and the orcs, engaged in a brutal conflict. Players can choose to play as either the human Alliance or the orcish Horde, each with its own campaign. The game was notable for its innovative gameplay, which allowed players to gather resources, build bases, and command armies in real-time battles.
Key features of "Warcraft: Orcs & Humans" include:
1. Resource Management: Players must gather resources, such as gold and lumber, to construct buildings and train units.
2. Base Building: The game involves building and expanding bases, which serve as the player's hub for creating units and conducting research.
3. Unit Variety: Players can recruit various units, each with unique abilities and strengths, to create armies for battle.
4. Tactical Gameplay: Battles are fought in real-time, requiring strategic thinking and tactical maneuvering.
5. Multiplayer: The game supported LAN play, allowing players to compete against each other in multiplayer matches, which was a novel feature for its time.
6. Lore and Storytelling: "Warcraft: Orcs & Humans" introduced players to the rich lore and storytelling that would become a hallmark of the Warcraft series.
The success of "Warcraft: Orcs & Humans" laid the foundation for the Warcraft franchise, which would later include games like "Warcraft II: Tides of Darkness" and "Warcraft III: Reign of Chaos," as well as the massively popular MMORPG (massively multiplayer online role-playing game) "World of Warcraft." The Warcraft universe has since expanded to encompass novels, comics, and other media, making it a major part of Blizzard Entertainment's portfolio.
World of Warcraft may be going free-to-play
For over a decade, Blizzard’s epic fantasy journey World of Warcraft has wholly dominated the MMORPG landscape. With over twelve million subscribers at its peak in 2010, it’s not even a contest. but whereas the money it’s raked in from monthly subscriptions is enough to rival the economies of small countries, long growth is also as very important as short profits, and it\'s rather like consecutive step for World of Warcraft is growing into the world of free-to-play.
The rumor first appeared once dataminers scrutinized the approaching Patch vi.1 and set files relating a current “Veteran Edition.” the information tutored that this mode, restricted WoW’s existing free trial Starter Edition with its level twenty cap, would modify players access to the game whereas not paying. Restrictions embody another level cap, a cash cap, and chat channel limitations. Some speculate that “Veteran” to boot suggests that irreligious players could come back to their recent accounts and characters whereas not paying. they will prolong quests, order dish, and /dance the night away like inside the sensible recent days.
wow_woD_02
Due to its staggering success, World of Warcraft is admittedly one in each of the last MMOs to embrace free-to-play. Smaller F2P MMOs have exploded across Asia whereas larger ones, realizing they will never modify WoW, have opted to use the model as Associate in Nursing alternate revenue offer out ineluctably. Even one factor as apparently surefire as Star Wars: The recent Republic, the MMO follow-up to BioWare’s acclaimed Knights of the recent Republic series, went free-to-play once a year and never looked back. WoW changed the MMO game once it launched in 2004, but inside the years since, F2P changed it over again.
A shake-up like this might to boot facilitate keep WoW lots of relevant as subscribers slowly decline and Blizzard shifts its attention to newer merchandise like StarCraft II, stone, and their approaching multiplayer on-line battle arena Heroes of the Storm. the most recent WoW growth, Warlords of Draenor, was well-received once it launched last Gregorian calendar month, but once five expansions what share lots of can they crank out? And once functioning on their formidable next-generation MMO project Titan for seven years only to cancel and retool it into the multiplayer shooter Overwatch, World of Warcraft is that the only MMO Blizzard can estimate, so they need to keep it healthy.
Even if World of Warcraft were to clean up tomorrow, it\'d still be one in each of the foremost spectacularly triumphant video games of unmatchable in terms of profit and common culture relevance. Don’t forget, there’s still a Warcraft show kicking off next March, if it\'ll end up seeing the sunshine of day. If it\'ll go free-to-play, we’ll merely need to wait and see if which suggests its best days area unit behind it or still ahead.
The rumor first appeared once dataminers scrutinized the approaching Patch vi.1 and set files relating a current “Veteran Edition.” the information tutored that this mode, restricted WoW’s existing free trial Starter Edition with its level twenty cap, would modify players access to the game whereas not paying. Restrictions embody another level cap, a cash cap, and chat channel limitations. Some speculate that “Veteran” to boot suggests that irreligious players could come back to their recent accounts and characters whereas not paying. they will prolong quests, order dish, and /dance the night away like inside the sensible recent days.
wow_woD_02
Due to its staggering success, World of Warcraft is admittedly one in each of the last MMOs to embrace free-to-play. Smaller F2P MMOs have exploded across Asia whereas larger ones, realizing they will never modify WoW, have opted to use the model as Associate in Nursing alternate revenue offer out ineluctably. Even one factor as apparently surefire as Star Wars: The recent Republic, the MMO follow-up to BioWare’s acclaimed Knights of the recent Republic series, went free-to-play once a year and never looked back. WoW changed the MMO game once it launched in 2004, but inside the years since, F2P changed it over again.
A shake-up like this might to boot facilitate keep WoW lots of relevant as subscribers slowly decline and Blizzard shifts its attention to newer merchandise like StarCraft II, stone, and their approaching multiplayer on-line battle arena Heroes of the Storm. the most recent WoW growth, Warlords of Draenor, was well-received once it launched last Gregorian calendar month, but once five expansions what share lots of can they crank out? And once functioning on their formidable next-generation MMO project Titan for seven years only to cancel and retool it into the multiplayer shooter Overwatch, World of Warcraft is that the only MMO Blizzard can estimate, so they need to keep it healthy.
Even if World of Warcraft were to clean up tomorrow, it\'d still be one in each of the foremost spectacularly triumphant video games of unmatchable in terms of profit and common culture relevance. Don’t forget, there’s still a Warcraft show kicking off next March, if it\'ll end up seeing the sunshine of day. If it\'ll go free-to-play, we’ll merely need to wait and see if which suggests its best days area unit behind it or still ahead.
[How-To] Make an Ogre army with Reflecting Prism. [Rogue]
For this you need to be rogue and to have 2 things:
1. Reflecting Prism
2. Glyph of Disguise
Both are made easily don't worry.
So, to do this, you need to be anywhere in Highmaul where you can find ogres and you have to be out of combat.
1. Pickpocket it (Turns you into Ogre because of glyph)
2. Reflecting prism on anyone in the raid group (You will swap appearance with that person)
3. You will still have both buffs on yourself (Appearance swap buff and Glyph of Disguise)
4. Now just right click on the appearance swap buff (Disguise stays) and get back into Ogre (You have to be out of combat to stay in this form because that's how glyph works)
5. Repeat and make an Ogre army.
*Also working with any other disguise you have on yourself!*
Enjoy having some fun if you didn't already do this.
1. Reflecting Prism
2. Glyph of Disguise
Both are made easily don't worry.
So, to do this, you need to be anywhere in Highmaul where you can find ogres and you have to be out of combat.
1. Pickpocket it (Turns you into Ogre because of glyph)
2. Reflecting prism on anyone in the raid group (You will swap appearance with that person)
3. You will still have both buffs on yourself (Appearance swap buff and Glyph of Disguise)
4. Now just right click on the appearance swap buff (Disguise stays) and get back into Ogre (You have to be out of combat to stay in this form because that's how glyph works)
5. Repeat and make an Ogre army.
*Also working with any other disguise you have on yourself!*
Enjoy having some fun if you didn't already do this.
[Guide] Insane Shatt'ari Defense Rep!
I`ll show you a great way how to farm/grind rep for Shatt'ari Defense and get lots of iron horde scarps.
You can get from neutral to revered in one hour!
Step 1.
Group up with some friend or LFG.From 3-5.Best number is 5. Tank,healer and 3 dps.
Step 2.
Now it`s darkmoon faire.Go get them Darkmoon Top Hat - Item - World of Warcraft
And don't forget also : Battle Standard of Coordination - Item - World of Warcraft
Step 3.
Go here and look for elites, they should give you 28-30 rep per Kill
http://s5.postimg.org/ueja0lpjp/Wo_W...515_122923.jpg
These are the best spots for respawn. Respawn time from 30seconds to 120 seconds(the whole group)
http://s5.postimg.org/hof1nihlh/Wo_W...515_122955.jpg
Try not to pull the many just 1 group maximum 2 groups.And use Guardian Orb or Artillery Strike!
Enjoy
You can get from neutral to revered in one hour!
Step 1.
Group up with some friend or LFG.From 3-5.Best number is 5. Tank,healer and 3 dps.
Step 2.
Now it`s darkmoon faire.Go get them Darkmoon Top Hat - Item - World of Warcraft
And don't forget also : Battle Standard of Coordination - Item - World of Warcraft
Step 3.
Go here and look for elites, they should give you 28-30 rep per Kill
http://s5.postimg.org/ueja0lpjp/Wo_W...515_122923.jpg
These are the best spots for respawn. Respawn time from 30seconds to 120 seconds(the whole group)
http://s5.postimg.org/hof1nihlh/Wo_W...515_122955.jpg
Try not to pull the many just 1 group maximum 2 groups.And use Guardian Orb or Artillery Strike!
Enjoy
[Guide] Get from 98 to 100 really fast!
What you need:
You will need help from a level 100, preferably a boomkin or any class that can pull alot of mobs(starfall).
You need the Telaari Siege Engine(Wor'var Demolisher for Horde) from your outpost building in Nagrand.
It is preferable that your partner has the in-combat mount for faster aoe pulling.
Where and how:
Your moonkin friend will be running around in starfall pulling all the talbuks and beasts around the area not far from ring of trials(the quest giver), you will be in your siege engine spamming flame vent's or whatever, oneshotting all the mobs. Creating an effective route where you get big pulls & instakilling them non stop shouldn't take you long.
You will then proceed to loot these said beasts, farming them for Hearty Soup Bones, i've gotten up to 40 bones from a single pull, whenever you have about 1000 or so bones, you are going to hand them in to Meatgut. 20x bones will net you 7,500 xp, or 9050 xp if you have the 20% experience potion. The experience you get from constantly oneshotting beasts is also good, they drop alot of different types of meat which sells good on the Auction House, and if you have skinning you can make a fortune out of it aswell.
Meatgut's quest
Meatgut Needs Bones - Quest - World of Warcraft
You will need help from a level 100, preferably a boomkin or any class that can pull alot of mobs(starfall).
You need the Telaari Siege Engine(Wor'var Demolisher for Horde) from your outpost building in Nagrand.
It is preferable that your partner has the in-combat mount for faster aoe pulling.
Where and how:
Your moonkin friend will be running around in starfall pulling all the talbuks and beasts around the area not far from ring of trials(the quest giver), you will be in your siege engine spamming flame vent's or whatever, oneshotting all the mobs. Creating an effective route where you get big pulls & instakilling them non stop shouldn't take you long.
You will then proceed to loot these said beasts, farming them for Hearty Soup Bones, i've gotten up to 40 bones from a single pull, whenever you have about 1000 or so bones, you are going to hand them in to Meatgut. 20x bones will net you 7,500 xp, or 9050 xp if you have the 20% experience potion. The experience you get from constantly oneshotting beasts is also good, they drop alot of different types of meat which sells good on the Auction House, and if you have skinning you can make a fortune out of it aswell.
Meatgut's quest
Meatgut Needs Bones - Quest - World of Warcraft
[Gold] Selling Darkmoon Prize Tickets / Mounts / Heirlooms
So, a quick 123 on how to do this, since what I wrote above turned out to be a bit of a mess:
1. Head to darkmoon faire
2. Do all the dailies there, but DO NOT open the boxes you receive as rewards
3. Repeat on other characters (& mail the boxes to your main or something)
(? yet to test ?) 4. create a level 1 & repeat steps 1-3. Delete the character and do the same over and over.
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